SA-MP 0.3.7 R3 Released


  • The game's radar should scale better in widescreen resolutions. No more 'egg of finding'
  • The sa-mp.cfg option nohudscale=1 and /hudscalefix client command can be used to toggle the radar scale fix
  • A bug introduced in 0.3.7-R2 PlayerPlaySound with sound ID 0 is fixed
  • Actors should be able to rotate again
  • The game timer wrapping could bug out functions like InterpolateCameraPos
  • More checks in the client for bad data (unoccupied sync, character aiming up/down)

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