Can someone tell me why this /weps command shows blank dialog instead of player's weapons?
pawn Код:
Code
CMD:weps(playerid, params[]){ if (Player[playerid][Level] < 1) { return SendClientMessage(playerid, COLOR_TOMATO, You must be admin level 1+ to use this command.); } else { new pID, bool:all = isnull(params); sscanf(params, U(-1), pID); if(pID == INVALID_PLAYER_ID && !all) return SendClientMessage(playerid, COLOR_TOMATO, The specified player is not connected.); else { new CountW,weapon[24]; static strTemp[220],strDest[220 char],strWeap[5500 char],weap[2][2]; if(all) { strWeap = !{00BBF6}Name\t{00BBF6}Weapon\t{00BBF6}Ammo\n; foreach(new i : Player) { GetPlayerWeaponData(i, 7, weap[0][0], weap[0][1]); GetPlayerWeaponData(i, 8, weap[1][0], weap[1][1]); strTemp[0] = EOS; //-------------------------------------------------------------- if(WEAPON_ROCKETLAUNCHER <= weap[0][0] <= WEAPON_MINIGUN) { GetWeaponNameEx(weap[0][0], weapon); format(strTemp, sizeof(strTemp), {00FF00}%s {00BBF6}(ID:%d) \t{00FF00}%s \t{FF0000}%d\n, ReturnPlayerName(i), i, weapon, weap[0][1]),CountW++; } if(WEAPON_GRENADE <= weap[1][0] <= WEAPON_MOLTOV) { GetWeaponNameEx(weap[1][0], weapon); if(!strTemp[0]) format(strTemp, sizeof(strTemp), {00FF00}%s {00BBF6}(ID:%d) \t{00FF00}%s \t{FF0000}%d\n, ReturnPlayerName(i), i, weapon, weap[1][1]); else format(strTemp, sizeof(strTemp), %s{00FF00}%s {00BBF6}(ID:%d) \t{00FF00}%s \t{FF0000}%d\n, strTemp, ReturnPlayerName(i), i, weapon, weap[1][1]); CountW++; } if(strTemp[0]) { strpack(strDest,strTemp); strcat(strWeap,strDest); } } if(!CountW) SendClientMessage(playerid, 0xFF000000, USAGE: {49FFFF}/weaps [ID/Name]); else{ strWeap{strlen(strWeap)-1} = EOS; ShowPlayerDialog(playerid, 123, DIALOG_WEPS, {BBFF00}Players with {00BBF6}Big Weapons, strWeap, Close, ); } } else { for(new i=0; i != 13; i++) { GetPlayerWeaponData(pID, i, weap[0][0], weap[0][1]); if(weap[0][0] > 0 && weap[0][1] > 0) CountW++; } if(CountW < 1) SendClientMessage(playerid, 0x00FF0000, This player don't have Weapons!); else{ strWeap = !{00BBF6}Weapon\t{00BBF6}Ammo\n; for(new i=0; i != 13; i++) { GetPlayerWeaponData(pID, i, weap[0][0], weap[0][1]); if(weap[0][0] > 0 && weap[0][1] > 0) { GetWeaponNameEx(weap[0][0], weapon); if(weap[0][1] == 65535 || weap[0][1] == 1) format(strTemp, sizeof(strTemp), {00FF00}%s \t{FF0000}1\n,weapon); else format(strTemp, sizeof(strTemp), {00FF00}%s \t{FF0000}%d\n,weapon, weap[0][1]); strpack(strDest,strTemp); strcat(strWeap,strDest); } } strWeap{strlen(strWeap)-1} = EOS; format(strTemp, sizeof(strTemp), {BBFF00}%s's {00BBF6}Weapons:, ReturnPlayerName(pID)), ShowPlayerDialog(playerid, 123, DIALOG_WEPS, strTemp, strWeap, Close, ); } } } } return 1;}